If you have just downloaded the client, please go directly to step 3, before trying step 2 you need to run the client at least once to get the materials required to perform step 2. Its a lot of disk space, but its better to not mess with your live playing environment. Just go into Program Files, find your EVE directory, and make a copy. The first thing you should do when setting up to connect to evemu is to make a copy of your client. This guide assumes you are running evemu on the same machine (127.0.0.1) with the server on port 26001 and a web server listening on port 8000 (no web server is OK too). Another option is to grab EVE_3910.exe and then evepatch3910-3913.exe. ![]() Please do not post direct links to the client from this site! Unfortunately, when CCP published 3913, they actually put out 3903, and then recalled it and put out 3913a. You can find the correct client by asking google. The server currently works with client version 3913. Basically, when you start the client, it makes several connects to the live servers, and that is what we need to circumvent, otherwise they have a clear record in their log that your IP was connecting to a private server. Getting the EVE client to connect to a private server is relatively easy, what has been more difficult is getting it to never connect to the real servers for anything. You can also change your server's port, but I would not recommend changing it back to 26000. You will need to create a config file named evemuserver.xml in whatever directory you run the server from to tell the server how to connect to your database. If you cannot find this file or you do not have the client installed, you may find strings.txt at the page. You need to obtain the strings.txt file from your eve client directory, under script/sys/ and put it into the data/ directory. Information is available in Data FilesĬreate a directory named data under the root of the source tree, assuming you will run. You will need to download and load up the eve database. If you get link errors about libnet/libnids, go into the libs/ directory for each of those, and do a. (The initial version may have some false dependancies on python development resources and libnet/libnids) NOTE: ![]() You will need the mysql development resources installed (headers + libs). This should result in a final executable named "eveserver", this is the server binary. Go into the server directory and run a "make". You may have to edit the main.cpp so that it can use your database (see the note under Database setup for more information). The first thing you will want to do is download the source code from sourceforge and build it.įor running a server, the only binary you are interested in is in the server/ directory. This is currently a very terse blurb about the steps needed to setup and run the server, feel free to expand and enhance this page.
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